#pragma once
#include "AKM.h"
#include "HK416.h"
#include "Enemy.h"
class Soldier
{
private:
	Weapon *akm;
	Weapon *hk416;
	Enemy *enemy;
	int remain = 0;
	int addCount();
	int getRemainOfSignal();
	int temp=0;
	int weaponSelected;
	int signal;
	
public:
	Soldier();
	
	int gunWithSignals();
	int getNumAndValueOfEnemy();
	bool waitForBattle();
/*	int sumOfBullet = 10;*/

};

